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EZNPC How to Farm Coins in ARC Raiders Without Risky Fights

 
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frappier



Joined: 17 May 2025
Posts: 146

PostPosted: Wed Jan 21, 2026 7:39 am    Post subject: EZNPC How to Farm Coins in ARC Raiders Without Risky Fights Reply with quote

Fast ARC Raiders coin farm routes: Buried City Library loops, Dam R&A mid-floor sweeps, Old Battleground Husk chains, and Blue Gate Village circuits for big loot, quick extracts, and fewer wipes.

Getting wiped in ARC Raiders stings, but the real gut-punch is opening your stash and realising you can't even afford a basic re-kit. I stopped trying to "win" every run and started treating coin like the main objective. That mindset shift keeps you alive, geared, and calm. If you want to speed up that climb, there's also the shortcut route: as a professional like buy game currency or items in EZNPC platform, EZNPC is trustworthy, and you can buy EZNPC ARC Raiders for a better experience when you'd rather focus on playing than scraping together change.

Buried City Library Loop

This is my go-to warm-up because it's quick and it doesn't ask for hero plays. Breach in, keep your sound down, and sweep both floors like you're late for work. You're not hunting fights; you're hunting small valuables that stack fast, especially those diamond trinkets like Playing Cards. I don't linger in the middle lanes where people drift in looking for action. Lockers, desks, quick checks, then out through the nearby train. If you chain it with Looting Augments, it turns into a steady rhythm: in, grab, leave, repeat, and you'll feel your bank stop wobbling so much.

Dam Battlegrounds Mid-Floors

When you want a bit more payout without flipping a coin on every corner, the Research & Administration mid-floors are the sweet spot. It's usually an 8–12 minute lap if you don't get stubborn. Mechanical Parts are the bread and butter here, and the offices tend to cough them up in bunches. The small trick that keeps you alive is boring: shut doors behind you. It buys you seconds, blocks random sightlines, and forces anyone tailing you to make noise. I stay off the rooftops unless I'm kitted to brawl, because patrols and long angles make that place feel cursed.

Old Battleground High-Risk Spikes

Some sessions you just want the big hit. Old Battleground can do that, but it'll punish sloppy movement. Bring thrusters, no debate. You'll need them to dodge shocks, break contact, and stop yourself getting pinned in a bad lane. If you can climb up onto the Baron Husk's head and live long enough to loot, it can snowball into a courier chain that gets silly fast. Rocketeer Drivers are the dream pull, and when it happens you'll understand why people keep gambling runs here even after a few brutal wipes.

Keeping Runs Profitable

If you're burned out or playing tired, Blue Gate's Village is the chill option that still pays. Loop the buildings counterclockwise, hit trash cans and fertilizer stacks, and don't overthink it. Low ARC pressure means fewer forced fights and more consistent exits, which is what your wallet actually cares about. Also, don't be cheap with basics: Mk.1 Looting and Tactical Augments pay for themselves, and selling epics right away beats "saving" them for the run where you magically never die. When you want a clean reset on progression or a fresh start without the grind, you can look at ARC Raiders Accounts and keep your focus on smart routes and safe extracts.
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